
- Improved DDS deserialization, a lot more DDS formats should be recognised and NVTT exported files should work as intended.- Updated to latest DDSUnswizzle version.- Added support for individual Material Properties.- Moved compression/decompression fully to RAM.- Removed all forge repacking restrictions for Ezio trilogy.- Added more hashes (AC4 and Rogue now have 0 numeric extensions).- Added multithreadded forge file fetching.- Added XML support for Cloth, ClothSettings, ClothActionSettings, LiteRagdoll.- Added AssassinAbilitySet support for AC4.- Fixed zero length Mesh Primitives not getting loaded.- Fixed skinned mesh vertex color reading.- Fixed Scale being read incorrectly in AC2-Revelations meshes.- Fixed Scale not being saved in AC2-Revelations meshes.- Fixed various GLB imported crashes, namely "Invalid Tangent" error.- Fixed Vertex Color reading and saving.- Fixed some windows staying open after swapping game.- Fixed AC3 Classic incorrect Vertex Format assignment.- Fixed crash when parsing non-mesh GLB nodes.- Added Origins and Odyssey LocalizationPackage support.



- Complete DynamicProperty rework -> Added BaseTypes.- Added check to prevent import without tangents for AC2-Revelations meshes.- Enabled Scale editing for AC2-Revelations meshes.- Added option to automatically rescale meshes (AC3 and later only).- Separated AC3 and AC3Remastered mesh saving options.
